How to play
Thrust with arrow keys or WASD, drag on touch. Hold Space to brake into gaps. Collect star sparks for points — grab them less than 2.5 seconds apart to grow your combo. Falling debris costs a life; you get three. P or Esc pauses, Enter starts or restarts, M mutes the bleeps.
Restart
Every run lasts 90 seconds or until your three lives run out. Your best score stays in this browser. Press Restart (or Enter) any time for a fresh drift.
Devlog
The third arcade ship reuses the Harvest flight engine with a heavier helm: the same canvas, HUD and synthesized bleeps, but thrust now answers a stronger damper while Space brakes hard, so threading debris feels like drifting rather than darting. Rocks fall just as fast and the combo window stays at 2.5 seconds, which keeps the whole family on one skill curve. Palette still resolves from computed site tokens at boot, particles still vanish under reduced motion, and the best score lives in its own guarded browser key.