How to play
Thrust with arrow keys or WASD, drag on touch. Collect star sparks for points — grab them less than 2.5 seconds apart to grow your combo. Polygon rocks cost a life; you get three. P or Esc pauses, Enter starts or restarts, M mutes the bleeps.
Restart
Every run lasts 90 seconds or until your three lives run out. Your best score stays in this browser. Press Restart (or Enter) any time for a fresh flight.
Devlog
The arcade starts with restraint: one canvas, one script, no dependencies. Star Harvest draws every sprite procedurally each frame, so there are no image assets to audit and nothing to download. The combo multiplier is the only system beyond steer, collect and dodge, and it teaches the whole game: quick pickups raise the stakes, a hit or a slow gap resets them. Timing runs on requestAnimationFrame with a capped delta and a fixed pool of particles, and the palette is read from the site tokens at boot so both themes stay correct without extra rules.